by Ryu in
Guides

Information

  • The special feature of the boss is that it has a total of 5 forms: a General Form (Phase I), two Wing Forms and two Crown Forms (Phase II+III). The boss will escape 2 times. When he flees the first time he will transform into either the Wing or Crown form. After the second escape, he will turn into the form that hasn’t been taken yet.
  • His Crown Form can be identified by the ring above his head.
  • The boss has 5 instant death patterns, so check out his skills beforehand:
    • 1. Meteor Rain (Phase II Normal Pattern): Right after the encounter after he escapes.
    • 2. White Rain (Phase III Normal Pattern): Right after the encounter after he escapes.
    • 3. Blue Tornado (Phase III Wing Form): After a certain amount of time.
    • 4. Red Rain (Phase III Wing Form): After a certain amount of time.
    • 5. Annihilation (Phase III Crown Form): After a certain time.

Special thanks to 최민호 (Inven) for providing information and video material.

Battle Items

Panacea, Scarecrow

Dash

The boss jumps backwards while dealing damage in the front.

Triple Strike

The boss lowers his spear and then swings it forward, which does a triple frontal attack. Stay behind him.

360 Degree Swing

The boss does a 360 degree clockwise attack around him. On the outer edge, you’ll be launched into the air if you get hit.

Javelin Throw

The boss holds up his spear and throws it at a target, damaging, and stunning the target for 5 seconds on hit.

Catch

The boss pokes forward at a short distance which impales his target and hits the ground with him three times dealing a lot damage.

Catch Success

If someone is caught, the boss must be staggered quickly to avoid further damage.

Phase Switch

After a certain amount of damage has been dealt to the boss, the boss wraps itself into a red sphere, screams, and transforms into either the Wing Form or Crown Form. After tranformation, he will escape and enter phase 2.

Meteor Rain

! Instant Death Pattern !

Shortly after the first encounter, the boss makes a small explosion around himself and wears a blue aura. If the boss is not staggered within 20 seconds, he will most likely wipe out the party with a Meteor Rain.

Info: Use a Scarecrow to prevent him moving if you have trouble staggering him.

Meteor Rain FAIL

Meteorites fall from the sky if the boss is not staggered in time.

Backstep

The boss will raise its arms in the air and bring them down quickly before doing an AoE attack around him.

360 Degree Swing

The boss does a 360 degree counterclockwise attack around him.

Sometimes he strikes backwards when he changes the hand that holds the spear.

Meteors

The boss summons 3-4 meteorites. If you are near the impact, you will take damage and be pushed back.

Orbs

The boss rotates his spear above his head and creates 4 fields around himself. If you touch a silver one you get a ‘Silver Mine’ debuff, if you touch a gold one you get a ‘Gold Mine’ debuff.

Both give you a stack that reduces your attack damage by 10%, so avoid them. Also, you will be stunned if you get the same buff twice.

Info: You can cancel the debuff out by taking the opposite color.

Important: In the Crown Form in Phase 3, the correct debuff must be taken.

Phantom Dash

The boss raises his spear and spawns several phantoms in front of him that dash forwards. The attack has a large time window to do damage

Cage

After some time the boss gathers, surrounded by a white AoE that when it explodes deals a little damage and pushes players back.

After that a red cage appears around the boss, which can be left, but then after a short time your abilities will get sealed and you have to go back into the cage.

Cage Cast

Cage cast animation.

Dash + Phantom Dash

After the boss does a normal dash, he does a phantom dash in three directions. If you stand with a slight twist, it won’t hit you.

Returning Strike

The boss strikes forward with the spear, which then comes back and hits all the way behind the boss.

Double Spear Swing

The boss dashes to a target and makes a 360 degree spear attack. He does this twice, if you get hit, you will float in the air.

Swing Explosion

The boss does a spear swing, followed by an AoE explosion around him. If the spear swing is slower than normal, he will do the explosion pattern.

Dash + Swing

The boss dashes forward, followed by a swipe attack. If you are hit by the charge, you will float into the air and so will be attacked twice.

180 Degree Swipe

The boss strikes a wide range in front. Best to stay behind him.

White Rain

! Instant Death Pattern !

Shortly after the first encounter, the boss makes a small explosion around himself and wears a blue aura. If the boss is not staggered within 20 seconds, he will most likely wipe out the party with a White Rain after he ascends into the sky.

White Rain Fail

White rain falls from the sky if the boss is not staggered in time.

Red Orb

! Attention !

At regular intervals, the boss summons red orbs around him, which strengthen the boss after a short time if they are not destroyed.

However, a debuff spell called “Heat” is applied when the orb is destroyed. If you get 3 stacks, the debuff turns into the debuff called ‘Flame’ which lasts for 15 seconds and deals great damage. You can cancel it out with the Battle Item ‘Panacea’.

Info: Destroying a red orb will let a blue orb spawn at the same position. Walk over it to receive a buff which reduces the damage of the next attack from the boss by 90%. Can be used to avoid a wipe mechanic.

Laser

The boss summons a large cricel in front of him and then fires a laser at a target up to 3 times.

Red Rain

! Instant Death Pattern !

The boss flies into the air and rains flames. The damage is not high, but the shockwave he makes before he lands. During the rain there is a magic circle directly under him that prevents you from taking damage from the blast wave. Move in there. After the shockwave he lands and does a lot of damage, so move out quickly.

Shockwave

After the red rain, the boss makes a shockwave. Go into the circle below him to avoid the attack.

Blue Tornado

! Instant Death Pattern !

After a certain time the boss spawns 4 blue tornadoes. After 2-3 patterns the boss flies up and after a short time crashes to the ground, which kills every player. To avoid the attack you have to go into a tornado at the moment the boss flies upwards, so that it catapults you upwards. This will also give you a debuff for 10 seconds that prevents you from using the tornado again, so be careful not to accidentally go into one too soon.

Blue Tornado Lift

Entering a tornado lifts you into the air.

Side Swing

Normal side swing.

Back Swing

Boss swings backwards and inflicts damage in a cone-shaped area while pushed players away.

Charge

His body turns red before he charges towards a player. He can do this up 2 times, changing direction as he goes.

Grab

The boss flies into the air and then shoots forward onto the ground while trying to grab a player.

Grab Success

If a player is grabbed the boss must be staggered to drop the player again, otherwise the boss will hit the ground with him 3 times and inflict damage.

Projectiles

The boss spins and shoots projectiles around itself.

Gatling

The boss flies into the air and fires at the ground. The damage is high. When he lands, he deals damage to players in a small area.

Flame Donut

The boss spins in place and summons a flame donut around it, dealing damage to players and knocking them back.

Flame Whirlwind

The boss spawns Flame whirlwinds that move around him and explode on contact, lifting the player into the air and giving a ‘Flame’ debuff.

Cross Flame Whirlwind

The boss spawns Flame whirlwinds in a cross pattern that move around him and explode on contact, lifting the player into the air and giving a ‘Flame’ debuff. When the whirlwinds hit a wall they bounce off it.

Tornado

The boss spawns two tornadoes around him. The tornadoes track a random target and inflict continuous damage when touched. Move away from your party if one is chasing you.

Color Detection

After a certain time after the boss is found, the boss will summon a silver or gold circle around him (In the video it is silver). After that, silver and golden planes appear 2 to 3 times.

You have to touch the colored area with the opposite color as the circle before from the boss to get a ‘Silver Mine’/‘Gold Mine’ debuff.
Both give you a stack that reduces your attack damage by 10%. Also, you will be stunned if you get the same buff twice.

Info: You can cancel the debuff out by taking the opposite color.

Annihilation

! Instant Death Pattern !

The boss wipes out anyone who has the wrong debuff.

Claw Swing

Normal claw swing.

Flame Trail

The boss shoots two straight lines of flame.

Double Strike

The boss shoots twice 3 flames strikes in front of him. He can change the direction.

Flame Grid

The boss summons a flame grid which explodes after a short time and throws players into the air when they are hit.

Flame Wall

The boss summons 3 lines of flames which explode after a short time and throw players into the air when they are hit.

Blue Claws

The claws of the boss glow blue and he turns around to make a blue cone shaped attack behind him and throw players into the air when they are hit.

Charges

The boss charged up to 2 times on one target.

Flame Eruption

The boss makes the ground around him break up, which explodes after a short time.

Fire Spheres

The boss summons several spheres around him, which he fires one by one. Move a little away from the boss to better avoid them.

Fire Whirlwind

The boss summons a flame whirlwind in front of him which deals multi-hit damage. In that case dodge. If you don’t get out in time, the boss will grab you. In that case the boss must be staggered.