Which class to choose?
Currently there are 5 classes with a total of 15 subclasses as of 26.06.2021 NA/EU. Since there is no best class for PvE, choose the class that you enjoy. Here is a list of all classes within the na/eu release with a short description.
Berserkers are always powerful warriors, with their high-damage greatsword attacks and potent defense, but when they enter their burst mode, they’re all but unstoppable. In this heightened state, they gain increased attack and movement speed and unlock a special skill that delivers a world of hurt to their enemies.
Paladins have a direct line to the powers of the gods, channeling their ancient might into potent offensive and defensive moves alike: They can use holy skills and buffs with the holy book to support their team from behind, or wield a sword and bring punishing skills to bear on the frontline.
As the first line of defense, gunlancers take the brunt of enemy attacks with their defensive stance and battlefield shield to keep the rest of their party safe. While their gun lance is a formidable weapon, their true value derives from their ability to protect allies and absorb damage like a sponge.
Striker is a martial arts class that attacks enemies like a strong wind. Since he is equipped with a variety of physical skills with fast movement, he displays splendid aerial combos after hitting enemies quickly, and uses powerful elemental skills to turn the battle.
Not merely masters of martial arts, wardancers augment their lightning-quick fighting skills with elemental power. They can store up elemental energy to unleash in devastating attacks and gravity-defying maneuvers.
Armed with a heavy gauntlet, scrappers draw on two inverse forms of attack energy that feed off each other to deliver nonstop destruction. With excellent attack, defense, mobility, and lasting power, they’re well balanced enough to throw enemies off their guard.
The soulfist switches between melee and ranged attacks, which can be used together for explosively powerful combos. They channel a special energy called Adamance, which they can imbue into abilities or use to sustain themselves through fights.
With a gun for every occasion and the ability to switch between them quickly, gunslingers are deadly opponents at any range. Light on their feet thanks to their catlike reflexes, gunslingers are hard to pin down—and quick to unload a flurry of shots on any unwary foe.
Artillerists believe in firepower and lots of it, blasting their enemies with some of the biggest guns under the sun. They may not be the most mobile fighters, but they make up for their lack of agility with huge mechanical launchers and other hard-hitting weapons, heavy armor, and incredible destructive force.
With their flexible triple-wielding playstyle and brash attitude, you might mistakenly suppose that this rough-and-tumble rogue has a death wish. They do, but don’t worry—it’s just for their opponents. They can choose the most effective weapon from an arsenal that includes a double handgun, shotgun, and rifle.
Sharpshooters are ranged attackers who use mechanical bows with special arrows that have custom effects. Their high survivability and agility keep them in the fight for the long haul, and their stealthy machinations are excellent for exploiting enemy weaknesses.
Virtuosos of the Liane harp, bards can evoke soothing serenades to heal their team—or unleash a chorus of pain on their unfortunate foes. Their attack power is rather low, but their ability to support allies makes them a harmonious part of any team.
Despite their delicate constitution, summoners are a force to be reckoned with in any fight. They call forth spirits of the elements to fight for them, and each elemental has their own special skills to help the summoner shine in every situation.
Shadowhunters prefer to beat the demons at their own game—they can shapeshift into powerful demonic forms to unleash chaotic power. When their inner demon is unleashed, shadowhunters get access to incredibly destructive powers and increased health and movement speed.
Deathblade is an assassin class that uses a total of three swords that they wield alongside the power of chaos to swiftly slash their foes. The fast-paced combo attacks from the light dualswords and longsword overpower enemies, leading to death by a thousand cuts.
If you are leveling your first character, I recommend that you do all the quests, watch all the cutscenes, and definitely don’t try to get level 50 as fast as possible. Enjoy the game, look at your game environment and don’t stress yourself out. This will take you about 30 to 40 hours.
If you don’t care about the story, don’t feel like doing all the quests or want to level up quickly, then you need to do the main quest(orange/blue) and optionally take the purple and chain quests (yellow quest with a chain) as they unlock features and give permanent stat potions.
When you arrive in Arthetine you must do all the quests, otherwise you will not be able to continue the main quest in North Vern as you will only be level 49.
This will take you about 10-13 hours, depending on your class and player type.
Put your mount on your hotbar so you can cover longer distances faster.
What to do at end game?
Of course there are more activities, but these are the frequent ones.
Alts and their importance
Alts play a relatively important role in Lost Ark. They allow you to collect additional gold, silver and other materials to give to either your main character or your alts. It is not necessary to have several alts, but 2-3 more alts can help your main very well in the game.
What professions are there?
Foraging: Consistent money source. Used to craft potions. It’s also something you can use high tier gloves to get more of.
Logging: Common Logs are the only thing worth much. Profit will depreciate as less people are interested in Expedition Territory improvements, but will stabilize at a lower price. Common Logs are used for Expedition Territory content. One of the logs is also used for creating Fusion Material, so maybe it is worth a decent amount in a fresh region.
Mining: Common stones are the only thing worth much. Profit will depreciate as less people are interested in Expedition Territory improvements, but will stabilize at a lower price. Common Stone is used for Expedition Territory content. One of the stones is also used for creating Fusion Material, so may be worth a decent amount in a fresh region.
Hunting: Some money to be made in Shiny Leather. Materials are used for Fusion Materials, so may be worth a lot in a fresh region if it’s a really unpopular profession.
Fishing: Some money to be made in certain items like Brown Pearl and Dark Cloud Pearl. Materials are used for Fusion Materials, so may be worth a lot in a fresh region if it’s a really unpopular profession.
Excavating: Normally not worth much. Can earn a jackpot by obtaining Crafting Kits for high tier tools.
How do I make gold/silver?
Una Bags: You get Una Tokens for doing Una tasks each week. The amount of tokens you can get is determined at the start of the game week.
Abyss Dungeon: Every Abyss Dungeon you clear gives a lot of gold. They can be cleared once per week each.
Abyss Raids: Same as Abyss Dungeons. You get more gold for more phases cleared.
Legion Raid: They reward you with large amount of gold, but have a high item level entry point.
Voyage Islands: Whenever you complete a Cooperative Voyage Mission, you have a small chance to get a key. Keys can be used at the Gateway spots in the sea at specific times when they’re open. When completing a Gateway Map, there’s a chance to obtain a sizable amount of gold.
Adventure Islands: Every day, there is a daily Adventure Island that has additional rewards. You can see which Adventure Island are upcoming through the compass symbol underneath your mini-map. The amount you get depends on your item level, ranging from 80 to 600 gold.
Character Progression: Every character has his own character development rewards. Once they are done, you don’t gain any rewards for them again. You can find the character development rewards through the box symbol underneath your mini-map.
Trading: You can sell a lot on the action house for example upgrade materials, seal books, food, equipment, life materials and more.
Merchants: You can buy upgrade materials and more from merchants and sell it on the action house.
Rapport: Numerous NPCs will provide 100-200 gold as a one time compensation for reaching a certain amount of rapport with them.
Masterpiece Collection: At certain levels you gain additional gold for your Masterpieces.
Alts: Let you do additional Abyss Dungeons / Raids runs which so generates more gold at the end.
Una Daily (Lopang Quest):
- It’s common to run alts through the Lopang Una dailies. You can unlock the 6 dailies after doing the yellow quests on Lopang Island. Recommended missions are the Shushire, Arthetine and North Vern ones. You can use your teleport book to speed things up. This method requires 3 teleport slots. Accept the quests to see where the NPCs are located. You can also set North Vern as your ‘spawn’ point.
- The first teleport point is at the Arthetine terminal located on Lopang Island. Second teleport point is at the NPC at the Arid Path (Barren Passage) in Arthetine. Third teleport point is at the NPC at Frozen Sea (Frozen Harbor) in Shushire.
- Route: Accept quests -> Teleport to Lopang Island Terminal -> Speak with all terminals -> Teleport to Arid Path and talk with the NPC -> Teleport to Shushire’s harbor and talk with the NPC -> Play Song of Memory to teleport back to North Vern’s main city -> Use local teleporter to teleport to the harbor and talk with the NPC
Epona Weekly Quests: You can do Una weekly quests like the Chaos Dungeon, Cube or Test Path for additional silver.
Chaos Dungeon: Gives you a decent amount of silver.
Cube: Gives you a good amount of silver.
Guild Exchange: You can exchange Silmael Crystals for silver boxes or chests which contains them. They are account wide.
Alts: They let you do additional Una daily and weekly Quests, Chaos Dungeons and Cubes which so generates more silver at the end.
What are collectibles?
Collectibles are account bound trophies that can be exchanged for items. You can get them with different activities.
Why should I collect them?
Rewards for collectibles can be very helpful. For example, they give you skill points, runes or permanent stat potions, as well as many other useful things. Check the Collectibles tab for detailed information.
Beginners Guide by Wilky
Season 2 Guide (Google Docs) by Saintone
Basic Concepts for Beginners by Sohso
Walktrough Guide (German) by Senderfn